diff options
Diffstat (limited to 'src/main.rs')
-rw-r--r-- | src/main.rs | 17 |
1 files changed, 12 insertions, 5 deletions
diff --git a/src/main.rs b/src/main.rs index b33664e..864fd4d 100644 --- a/src/main.rs +++ b/src/main.rs @@ -17,25 +17,32 @@ fn main() { let mut display_buffer: DisplayBuffer = [[Pixel::default(); IMG_WIDTH]; IMG_HEIGHT]; let mut world = HittableList::new(); - let ground = Material::new(Color::from_name(ColorName::Maroon), MaterialType::Diffuse); - let stone = Material::new(Color::from_name(ColorName::Gray), MaterialType::Diffuse); + let ground = Material::new(Color::from_name(ColorName::Gray), MaterialType::Diffuse); + let stone = Material::new(Color::from_name(ColorName::Navy), MaterialType::Diffuse); let steel = Material::new(Color::from_name(ColorName::Silver), MaterialType::Metallic(0.1)); // let gold = Material::new(Color::from_name(ColorName::Yellow), MaterialType::Metallic(0.0)); let glass = Material::new(Color::from_name(ColorName::White), MaterialType::Transparent(1.5)); - let bubble = Material::new(Color::from_name(ColorName::White), MaterialType::Transparent(1.0 / 1.3)); + let rare_metal = Material::new(Color::from_name(ColorName::Red), MaterialType::Metallic(0.0)); world.push( Sphere::new(Point3::new(0.0, -100.5, -1.0), 100.0, ground) ); world.push( - Sphere::new(Point3::new(0.0, 0.0, -1.2), 0.5, stone) + Sphere::new(Point3::new(0.0, 0.0, -1.0), 0.5, stone) ); world.push( - Sphere::new(Point3::new(-1.0, 0.0, -1.0), 0.5, glass) + Sphere::new(Point3::new(-1.0, 0.0, -1.0), 0.5, glass.clone()) ); world.push( Sphere::new(Point3::new(1.0, 0.0, -1.0), 0.5, steel) ); + world.push( + Sphere::new(Point3::new(1.0, -0.3, 0.0), 0.3, rare_metal) + ); + world.push( + Sphere::new(Point3::new(0.3, -0.4, 0.0), 0.4, glass.clone()) + ); + let camera = Camera::default(); |