diff options
-rw-r--r-- | src/main.c | 20 |
1 files changed, 10 insertions, 10 deletions
@@ -29,19 +29,19 @@ void doUpdate(Ball **balls, int totalBalls, Physics physics); int main(void) { InitConfig config = { - 800, - 500, + 1500, + 900, "Just a fucking test", 60 }; doInitialization(config); Physics physics = { - .gravityConstant = 50.0f, + .gravityConstant = 70.0f, }; Ball luna = { - .pos = {(float)config.SCREEN_WIDTH / 2, 0.0f + 60}, + .pos = {(float)config.SCREEN_WIDTH / 2, 0.0f + 100}, .radius = 5, .mass = 200, .velocity = { 50.0f, 0.0f }, @@ -50,10 +50,10 @@ int main(void) }; Ball potato = { - .pos = {(float)config.SCREEN_WIDTH / 2, (float)config.SCREEN_HEIGHT - 80}, + .pos = {(float)config.SCREEN_WIDTH / 2, (float)config.SCREEN_HEIGHT - 320}, .radius = 5, .mass = 200, - .velocity = { -55.0f, 0.0f }, + .velocity = { -80.0f, 0.0f }, .force = {0.0f, 0.0f}, YELLOW }; @@ -61,18 +61,18 @@ int main(void) Ball earth = { .pos = {(float)config.SCREEN_WIDTH / 2, (float)config.SCREEN_HEIGHT / 2 }, .radius = 20, - .mass = 10000, + .mass = 15000, .velocity = { 0.0f, 0.0f }, .force = {0.0f, 0.0f}, BLUE }; - Ball *balls[] = {&earth, &luna}; + Ball *balls[] = {&earth, &luna, &potato}; while (!WindowShouldClose()) { - doUpdate(balls, 2, physics); - doDrawing(balls, 2); + doUpdate(balls, 3, physics); + doDrawing(balls, 3); } CloseWindow(); |